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# Computer Science > Artificial Intelligence
**arXiv:2609.16338** (cs)
[Submitted on 14 Sep 2026]
# Title:Breaking the 1.58-bit Barrier for Ternary LLMs
Authors:[Evangelos Georganas](https://arxiv.org/search/cs?searchtype=author&query=Georganas,+E), [Alexander Heinecke](https://arxiv.org/search/cs?searchtype=author&query=Heinecke,+A), [Pradeep Dubey](https://arxiv.org/search/cs?searchtype=author&query=Dubey,+P)
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> Abstract:Ternary Large Language Models (LLM) store every weight as one of three symbols $\{-1,0,+1\}$, so the cost of a ternary model is conventionally referenced to the information-theoretic $\log\_2 3 \approx 1.585$ bits per weight. The prevailing deployment format packs five ternary weights into one byte (five-trit packing), and due to the power-of-two group sizes used in practice this rounds up to $1.625$ bits per weight. This effective storage bit-width treats the three symbols $\{-1,0,+1\}$ as equiprobable. We measure the actual symbol distribution of 29 ternary LLM models and find that zeros account for up to $51.5\%$ of all weights. Motivated by this finding, we introduce BITCOS, a simple distribution-adaptive layout comprised of a dense presence bitmap plus a compacted sign vector, and costs $2 - z$ bits per weight element given a zero density $z$ in the model's weights. BITCOS stores weights more compactly than the five-trit packing in 26 of the 29 tested models, and reaches $1.485$ bits per weight on the sparsest of them. BITCOS is amenable to efficient unpacking on modern processors and GPUs, and we present optimized unpacking sequences for AVX-512, AVX2 and Intel Xe2 GPUs. Measured against production state-of-the-art ternary matrix-vector multiplication kernels, at the zero densities real-world ternary models exhibit, the realized gain with our proposed layout is up to $1.28\times$. Finally, we illustrate end-to-end LLM inference results on 5 different platforms (client and server CPUs, integrated and discrete Xe2 GPUs) where decode throughput improves by up to $1.18\times$ on CPUs and $1.27\times$ on GPUs.
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| Subjects: | Artificial Intelligence (cs.AI); Machine Learning (cs.LG) |
| Cite as: | [arXiv:2609.16338](https://arxiv.org/abs/2609.16338) [cs.AI] |
| | (or [arXiv:2609.16338v1](https://arxiv.org/abs/2609.16338v1) [cs.AI] for this version) |
| | <https://doi.org/10.48550/arXiv.2609.16338> Focus to learn more arXiv-issued DOI via DataCite (pending registration) |
## Submission history
From: Evangelos Georganas [[view email](https://arxiv.org/show-email/6908fb0d/2609.16338)]
**[v1]**
Mon, 14 Sep 2026 20:54:24 UTC (144 KB)
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